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Strategic Command (video game series) : ウィキペディア英語版
Strategic Command (video game series)

''Strategic Command'' is a series of computer video games developed by Fury Software and Battlefront.com, and published by Excalibur Publishing.〔http://www.excalibur-publishing.co.uk/strategiccommandwwii.htm〕 Since the premiere of ''Strategic Command: European Theater'' in 2002, five titles and two expansion packs were released, with the fifth game, ''The Great War'', debuting in 2011.
''Strategic Command'' games are turn-based strategies set in World War II (except of the ''Patton Drives East'' expansion pack and "Strategic Command WWI"). The first two games took place in the European Theatre of World War II, while the third one focused on the Pacific Theatre. The fourth game takes place on a map of the whole world.〔
Except of the first title (which featured a hex map), the games are played on maps divided into squares ("tiles"), with the player assuming control over either Axis or Allied states of World War II.
==Common elements==
''Strategic Command'' games are all turn-based strategies, set in World War II (except of the ''Patton Drives East'' expansion pack of ''Strategic Command 2'', which also features post-war campaigns and scenarios).〔(【引用サイトリンク】title=Strategic Command 2: Patton Drives East overview )〕 In campaigns, the player controls all of either Axis or Allied states. The most important fraction of the game is commanding the military units, but the player also controls the research of technologies and diplomatic relations. Neutral states may join the war in certain circumstances (for example, in ''European Theater'', Spain may become an Axis state, if other Axis powers first manage defeat the United Kingdom),〔(【引用サイトリンク】title=Strategic Command: European Theater )〕 or when one side directly declares a war against them.
Apart from campaigns – in which the game takes place on a whole theatre of war – ''Strategic Command'' series also feature scenarios taking place on smaller maps,〔(【引用サイトリンク】title=Strategic Command 2: Blitzkrieg features )〕 and portraying only single events, such as Operation Market Garden or the 1974 war on Cyprus.
Since ''Strategic Command 2'', weather and diplomatic pressure are modeled in the games.〔 Using diplomatic pressure, the player may eventually persuade a neutral country to either join the war on his side, or to prevent it from becoming his enemy.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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